Some computer science issues in ubiquitous computing
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Nomadicity: anytime, anywhere in a disconnected world
Mobile Networks and Applications - Special issue on mobile computing and system services
A Web-based nomadic computing system
Computer Networks: The International Journal of Computer and Telecommunications Networking - pervasive computing
Enabling location-based applications
WMC '01 Proceedings of the 1st international workshop on Mobile commerce
Implementing physical hyperlinks using ubiquitous identifier resolution
Proceedings of the 11th international conference on World Wide Web
People, places, things: web presence for the real world
Mobile Networks and Applications
From Informing to Remembering: Ubiquitous Systems in Interactive Museums
IEEE Pervasive Computing
A Middleware Infrastructure for Active Spaces
IEEE Pervasive Computing
ICrafter: A Service Framework for Ubiquitous Computing Environments
UbiComp '01 Proceedings of the 3rd international conference on Ubiquitous Computing
Location Information Management
UbiComp '01 Proceedings of the 3rd international conference on Ubiquitous Computing
A Survey of Context-Aware Mobile Computing Research
A Survey of Context-Aware Mobile Computing Research
Human-Computer Interaction
Context-aware systems: A literature review and classification
Expert Systems with Applications: An International Journal
Ubiquitous web for ubiquitous computing environments: the role of embedded semantics
Journal of Mobile Multimedia
A survey of context data distribution for mobile ubiquitous systems
ACM Computing Surveys (CSUR)
Semantic content-based recommendation of software services using context
ACM Transactions on the Web (TWEB)
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This work has its roots in the HP Labs Cooltown project, whose core principle is that the integration of our physical world with the Web offers unique opportunities to enable ubiquitous computing applications. This paper describes our latest results in building a model and a software architecture called the Web presence manager (WPM) to support this physical-virtual integration. This software layer implements and specifies the services and information provided by Web representations of physical entities such as people, places, or things. We detail an extensive context-enhanced media-oriented application built on top of our platform. Our application enables mobile and context-aware access to personal contents and rendering on local appliances in a variety of ubiquitous computing environments.