Approximability and nonapproximability results for minimizing total flow time on a single machine
STOC '96 Proceedings of the twenty-eighth annual ACM symposium on Theory of computing
Elevator Group Control Using Multiple Reinforcement Learning Agents
Machine Learning
On-line single-server dial-a-ride problems
Theoretical Computer Science
Euler is standing in line dial-a-ride problems with precedence-constraints
Discrete Applied Mathematics - special issue on the 25th international workshop on graph theoretic concepts in computer science (WG'99)
Real-Time Dispatching of Guided and Unguided Automobile Service Units with Soft Time Windows
ESA '02 Proceedings of the 10th Annual European Symposium on Algorithms
News from the online traveling repairman
Theoretical Computer Science - Mathematical foundations of computer science
Parallel Tabu Search for Real-Time Vehicle Routing and Dispatching
Transportation Science
Diversion Issues in Real-Time Vehicle Dispatching
Transportation Science
A reactive method for real time dynamic vehicle routing problem
ICTAI '00 Proceedings of the 12th IEEE International Conference on Tools with Artificial Intelligence
Profit-based latency problems on the line
Operations Research Letters
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We develop and experimentally compare policies for the control of a system of k elevators with capacity one in a transport environment with l floors, an idealized version of a pallet elevator system in a large distribution center of the Herlitz PBS AG in Falkensee. Each elevator in the idealized system has an individual waiting queue of infinite capacity. On each floor, requests arrive over time in global waiting queues of infinite capacity. The goal is to find a policy that, without any knowledge about future requests, assigns an elevator to each request and a schedule to each elevator so that certain expected cost functions (e.g., the average or the maximal flow times) are minimized. We show that a reoptimization policy for minimizing average squared waiting times can be implemented to run in real-time (1 s) using dynamic column generation. Moreover, in discrete event simulations with Poisson input it outperforms other commonly used policies like multi-server variants of greedy and nearest neighbor.