Evolution of artificial agents in a realistic virtual environment

  • Authors:
  • Jonathan R. Hicks;Joseph A. Driscoll

  • Affiliations:
  • Middle Tennessee State University, Murfreesboro, TN;Middle Tennessee State University, Murfreesboro, TN

  • Venue:
  • Proceedings of the 43rd annual Southeast regional conference - Volume 2
  • Year:
  • 2005

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Abstract

Modern video game software implements very immersive, simulated worlds. These worlds benefit from highly sophisticated graphics and physics simulations provided by the software. The experiments presented here show that these complex simulated environments can provide an attractive research platform for evolutionary algorithms, specifically for the task of artificial agent evolution.