Adaptation in natural and artificial systems
Adaptation in natural and artificial systems
Genetic programming: on the programming of computers by means of natural selection
Genetic programming: on the programming of computers by means of natural selection
An introduction to genetic algorithms
An introduction to genetic algorithms
Research in human-level AI using computer games
Communications of the ACM - Internet abuse in the workplace and Game engines in scientific research
Evolutionary Robotics: The Biology, Intelligence, and Technology of Self-Organizing Machines
Evolutionary Robotics: The Biology, Intelligence, and Technology of Self-Organizing Machines
AI characters and directors for interactive computer games
IAAI'04 Proceedings of the 16th conference on Innovative applications of artifical intelligence
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Modern video game software implements very immersive, simulated worlds. These worlds benefit from highly sophisticated graphics and physics simulations provided by the software. The experiments presented here show that these complex simulated environments can provide an attractive research platform for evolutionary algorithms, specifically for the task of artificial agent evolution.