Usability inspection methods
Programmer-focused website accessibility evaluations
Proceedings of the 7th international ACM SIGACCESS conference on Computers and accessibility
Are disability-access guidelines designed for designers?: do they need to be?
OZCHI '06 Proceedings of the 18th Australia conference on Computer-Human Interaction: Design: Activities, Artefacts and Environments
Taking account of the needs of software developers/programmers in universal access evaluations
UAHCI'07 Proceedings of the 4th international conference on Universal access in human computer interaction: coping with diversity
Teaching the next generation of universal access designers: a case study
UAHCI'11 Proceedings of the 6th international conference on Universal access in human-computer interaction: design for all and eInclusion - Volume Part I
Relationship between accessibility and software evolution
Proceedings of the 10th Brazilian Symposium on on Human Factors in Computing Systems and the 5th Latin American Conference on Human-Computer Interaction
Helping designers in making choices through games
Proceedings of the 11th Brazilian Symposium on Human Factors in Computing Systems
Challenges for users and designers in the design process of a satellite images handling system
Companion Proceedings of the 11th Brazilian Symposium on Human Factors in Computing Systems
The false dichotomy between accessibility and usability
Proceedings of the 10th International Cross-Disciplinary Conference on Web Accessibility
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Universal design (UD) is an approach to design that incorporates things which can be used by all people to the greatest extent possible. UD in information and communication technologies (ICTs) is of growing importance because standard ICTs have great potential to be usable by all people, including people with disabilities (PWDs). Currently, PWDs who need ICTs often have less access because the products have not been universally designed. We hypothesize that one of the reasons for the slow adoption of UD is that universal design resources (UDRs) are not adequate for facilitating designers' tasks. We investigated the usability of UDRs from designers' perspectives. A heuristic evaluation on eight selected UDRs was conducted, and the opinions of contributors to the content of these resources were collected through a web-based survey study. The results of the heuristic evaluation show that most of the investigated UDRs do not provide a clear central idea and fail to support the cognitive processes of designers. The results of the survey also confirmed that the content of these resources do not systematically address the needs of designers as end-users during the development process.