A real-time 3D animation environment for storm surge

  • Authors:
  • Shu-Ching Chen;Keqi Zhang;Min Chen

  • Affiliations:
  • Sch. of Comput. Sci., Florida Int. Univ., Miami, FL, USA;Dept. of Commun., Univ. Politecnica de Valencia, Spain;Dept. of Commun., Univ. Politecnica de Valencia, Spain

  • Venue:
  • ICME '03 Proceedings of the 2003 International Conference on Multimedia and Expo - Volume 2
  • Year:
  • 2003
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Abstract

This paper describes an approach to develop a high performance animation environment for storm surge. The system provides the capability to simulate the storm surge effects in the physical world by (1) modeling a region using the airborne light detection and ranging (LIDAR) data, USGS orthophotos, RLG road data and photos; (2) animating the storm impact by using the features of this model; and (3) providing the capability for users to explore the animation environment. We present our system by modeling the dataset collected from Ft. Lauderdale, a region in South Florida, USA.