Exploring MPEG-4 BIFS features for creating multimedia games

  • Authors:
  • S. M. Tran;M. Preda;F. J. Preteux;K. Fazekas

  • Affiliations:
  • ARTEMIS Project Unit, Inst. Nat. des Telecommun., Evry, France;ARTEMIS Project Unit, Inst. Nat. des Telecommun., Evry, France;ARTEMIS Project Unit, Inst. Nat. des Telecommun., Evry, France;Dept. of Electr. Eng., Stanford Univ., CA, USA

  • Venue:
  • ICME '03 Proceedings of the 2003 International Conference on Multimedia and Expo - Volume 2
  • Year:
  • 2003

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Abstract

This paper explores the new features of the recent MPEG- 4 standard, namely the description and the composition of an interactive multimedia scene. Providing with such advanced facilities, the MPEG-4 standard is no longer considered only as an efficient compression tool for conventional video / audio application. It is now granted the power of computing mechanism as any other programming languages to facilitate the creation of high interactive multimedia contents. Game-applications therefore can be also considered as a new output-feature of the MPEG-4 standard. The work describes in detail how game can be created within the MPEG-4 framework. The process of making game with MPEG-4 is studied comprehensively to demonstrate the compatibility as well as the advantages of the MPEG-4 standard regarding to Flash technology, a well-known tool for making games over the Internet.