A framework for mapping scalable networked applications on run-time reconfigurable platforms

  • Authors:
  • P. N. Ngoc;G. Lafruit;J. Y. Mignolet;S. Vernalde;G. Deconick;R. Lauwereins

  • Affiliations:
  • Katholieke Univ., Leuven, Belgium;Dept. of Manage. Inf. Syst., Nat. Pingtung Univ. of Sci. & Technol., Taiwan;Pervasive Media Manage. Group, IBM Thomas J. Watson Res. Center, Hawthorne, NY, USA;Pervasive Media Manage. Group, IBM Thomas J. Watson Res. Center, Hawthorne, NY, USA;Pervasive Media Manage. Group, IBM Thomas J. Watson Res. Center, Hawthorne, NY, USA;Dept. of Electron. Eng., Nat. Chiao Tung Univ., Hsinchu, Taiwan

  • Venue:
  • ICME '03 Proceedings of the 2003 International Conference on Multimedia and Expo - Volume 2
  • Year:
  • 2003

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Abstract

Due to the heterogeneous nature of networks and end-systems in distributed multimedia systems, multimedia applications should ideally be designed to counteract fluctuations in network bandwidth and end-system processing capacities for providing end users a certain degree of quality of service (QoS). This requirement can be satisfied with scalable applications. In addition, with the current evolution in run-time reconfigurable computing, run-time reconfigurable multimedia platforms are becoming increasingly viable. In this paper, an end-to-end delivery chain framework for mapping scalable networked multimedia applications on reconfigurable platforms is presented. The framework is demonstrated by a case study of a 3D game running on a prototype run-time reconfigurable platform.