3DCG authoring system using turtle metaphor

  • Authors:
  • Katsuhide Tsushima;Masayuki Ueno;Takeshi Nishiki;Noboru Ashida;Kazuma Tanida

  • Affiliations:
  • Osaka Electro-Communication University, Kiyotaki, Osaka-fu, Japan;Osaka Electro-Communication University, Kiyotaki, Osaka-fu, Japan;Osaka Electro-Communication University, Kiyotaki, Osaka-fu, Japan;Fukui National College of Technology, Geshi-cho, Fukui, Japan;Osaka Electro-Communication University, Kiyotaki, Osaka-fu, Japan

  • Venue:
  • Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology
  • Year:
  • 2006

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Abstract

A new type of Authoring System for 3DCG animation is developed in which a user can easily manipulate three dimensional objects in three dimensional simulated space on the computer. The user can use programing, programming palette and several hardware interfaces to manipulate object comfortably with the help of turtle metaphor. All the manipulations of objects, cameras, lights and turtle are possible using turtle command in our system, so DMI for 3DCG animation is realized in this research.