The Educational Value of an Information-Rich Virtual Environment
Presence: Teleoperators and Virtual Environments
The development of a virtual reality environment to model the experience of schizophrenia
ICCS'03 Proceedings of the 2003 international conference on Computational science: PartIII
SMART: a SysteM of Augmented Reality for Teaching 2nd grade students
BCS-HCI '08 Proceedings of the 22nd British HCI Group Annual Conference on People and Computers: Culture, Creativity, Interaction - Volume 2
Designing augmented reality tangible interfaces for kindergarten children
Proceedings of the 2011 international conference on Virtual and mixed reality: new trends - Volume Part I
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Simulations in virtual environments are becoming an important research tool for educators. These simulations can be used in a variety of areas from the study of emotions and psychological disorders to more effective training. The current study uses animated narrative vignette simulation technology to observe a classroom situation depicting a low level aggressive peer-to-peer victim dyad. Participants were asked to respond to this situation as if they were the teacher, and these responses were then coded and analyzed. Consistent with other literature, the pre-service teachers expressed very little empathic concern, problem-solving or management of the situation with the victim. Future direction and educational implications are presented.