Graphical vs. textual representation: an empirical study of novices' program comprehension
Empirical studies of programmers: second workshop
A classification of visual representations
Communications of the ACM
Things that make us smart: defending human attributes in the age of the machine
Things that make us smart: defending human attributes in the age of the machine
Visual explanations: images and quantities, evidence and narrative
Visual explanations: images and quantities, evidence and narrative
Multimedia Learning
The Architecture of Cognition
Cultivating Minds: A Logo Casebook
Cultivating Minds: A Logo Casebook
Effects of computer simulation construction on shifts in cognitive representation: a case study using stella
Categorization of pictures in tasks of the bebras contest
ISSEP'13 Proceedings of the 6th international conference on Informatics in Schools: Situation, Evolution, and Perspectives
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This paper will present an instructional approach entitled, "Attribute Activation" for creating and understanding visual representations. This is a technique based on cognitive theory. It will facilitate the construction and critique of visual images by slowing students down to be systematic. This instructional approach will encourage students to identify the important elements of a portrayal and understand how meaning is constructed. This document includes a literature review that explores the power of visual literacy for learning, a brief exploration of individual differences in visual processing, visual selectivity, visual problem solving, and attribute activation theory. It goes on to describe how new media and technology can be used to enhance the Attribute Activation technique. Finally, the implications for visual education will be discussed.