Visual specification of behaviours in VRML worlds
Proceedings of the ninth international conference on 3D Web technology
Performance timing for keyframe animation
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Conceptual modeling for virtual reality
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CoDePA: a conceptual design pattern approach to model behavior for X3D worlds
Web3D '08 Proceedings of the 13th international symposium on 3D web technology
Ensuring semantic spatial constraints in virtual environments using UML/OCL
Proceedings of the 17th ACM Symposium on Virtual Reality Software and Technology
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Designing and building Virtual Environments is not an easy task, especially when it comes to specifying object behavior where either knowledge about animation techniques or programming skills are required. With our approach, VR-WISE, we try to facilitate the design of VEs and make this more accessible to novice users. In this paper, we present how behavior is specified in VR-WISE, as well as the prototype developed for the approach.