A case for end system multicast (keynote address)
Proceedings of the 2000 ACM SIGMETRICS international conference on Measurement and modeling of computer systems
Chord: A scalable peer-to-peer lookup service for internet applications
Proceedings of the 2001 conference on Applications, technologies, architectures, and protocols for computer communications
A scalable content-addressable network
Proceedings of the 2001 conference on Applications, technologies, architectures, and protocols for computer communications
Rate-based query optimization for streaming information sources
Proceedings of the 2002 ACM SIGMOD international conference on Management of data
Pastry: Scalable, Decentralized Object Location, and Routing for Large-Scale Peer-to-Peer Systems
Middleware '01 Proceedings of the IFIP/ACM International Conference on Distributed Systems Platforms Heidelberg
Mariposa: a wide-area distributed database system
The VLDB Journal — The International Journal on Very Large Data Bases
Infopipes: an abstraction for multimedia streaming
Multimedia Systems
Tapestry: An Infrastructure for Fault-tolerant Wide-area Location and
Tapestry: An Infrastructure for Fault-tolerant Wide-area Location and
ARIA: an adaptive and programmable media-flow architecture for interactive arts
Proceedings of the 12th annual ACM international conference on Multimedia
Contract-based load management in federated distributed systems
NSDI'04 Proceedings of the 1st conference on Symposium on Networked Systems Design and Implementation - Volume 1
Overcast: reliable multicasting with on overlay network
OSDI'00 Proceedings of the 4th conference on Symposium on Operating System Design & Implementation - Volume 4
Querying the internet with PIER
VLDB '03 Proceedings of the 29th international conference on Very large data bases - Volume 29
Network-aware query processing for stream-based applications
VLDB '04 Proceedings of the Thirtieth international conference on Very large data bases - Volume 30
Distributed multimedia service composition with statistical QoS assurances
IEEE Transactions on Multimedia
An architecture for highly available wide-area service composition
Computer Communications
Blending games, multimedia and reality
MMSys '10 Proceedings of the first annual ACM SIGMM conference on Multimedia systems
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Fundamental challenges in designing environments with media-rich ambient services involves not only the development of appropriate sensing technologies, but as importantly, the implementation of a distributed media processing system which can process, integrate, and leverage the sensed data in real time to provide the various services. In recent years, a great deal of progress has been made in media service workflow processing systems. In most existing solutions, however, the workflow nodes, which operate on the data, are selected out of a centrally assigned candidate pool. These candidate organizations cause either extensive resource provisioning or poor-quality operator mapping between logical workflow nodes and the available physical resources nodes. Consequently, instantiating a media processing workflow to the underlying hardware before the workflow execution begins does not lends itself to adaptive and autonomous operation of the workflow, scalable to resources and demand.In this paper, we propose a novel decentralized multimedia workflow processing system, DANS, in which operators defined in workflows are mapped into (distributed) physical nodes through Distributed Hash Table (DHT)-based overlay substrate in a purely decentralized and adaptive manner. The redundancy in the system, in terms of availability of multiple nodes able to perform the same task, enables the system to scale with demand. Furthermore, physical workflow nodes (operator instances) are able to locate and select the next filter or fusion operator instance autonomously, while ensuring the correct execution of the workflow.