Rotating virtual objects with real handles
ACM Transactions on Computer-Human Interaction (TOCHI)
DGTS: Integrated Typing and Pointing
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part II
Touch-display keyboards: transforming keyboards into interactive surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Two-handed input in a standard configuration of notebook with external mouse
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
A study of two-handed scrolling and selection on standard notebook computers
BCS '10 Proceedings of the 24th BCS Interaction Specialist Group Conference
Keyboard clawing: input method by clawing key tops
HCI'13 Proceedings of the 15th international conference on Human-Computer Interaction: interaction modalities and techniques - Volume Part IV
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The widespread use of the mouse as an input device for notebook computers indicates that many users are reluctant to use alternative built-in pointing devices. We present a novel input method called Touch&Type™ which is meant to overcome some of the drawbacks encountered with conventional built-it pointing devices. Touch&Type™ combines a conventional keyboard with an extended touch pad whereby the touch pad's sensitive area is formed by the surface of the keys themselves and thus can be made as large as the whole key area. A comparative study of pointing operation is presented with a Touch&Type™ prototype in comparison with the mouse and the conventional touch pad. While the mouse outperformed its two counterparts, Touch&Type™ was found to be superior to the conventional touch pad (after a short learning period) with a confidence level of 73%. The study investigated pointing operation only, not taking homing time into account.