A volumetric method for building complex models from range images
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Computational aspects of dynamic surfaces
Computational aspects of dynamic surfaces
A unified approach for modeling complex occlusions in fluid simulations
ACM SIGGRAPH 2003 Sketches & Applications
The tar monster: creating a character with fluid simulation
SIGGRAPH '04 ACM SIGGRAPH 2004 Sketches
Coupling water and smoke to thin deformable and rigid shells
ACM SIGGRAPH 2005 Papers
Hierarchical RLE level set: A compact and versatile deformable surface representation
ACM Transactions on Graphics (TOG)
Dynamic Tubular Grid: An Efficient Data Structure and Algorithms for High Resolution Level Sets
Journal of Scientific Computing
Efficient simulation of large bodies of water by coupling two and three dimensional techniques
ACM SIGGRAPH 2006 Papers
Journal of Computational Physics
The tar monster: creating a character with fluid simulation
SIGGRAPH '04 ACM SIGGRAPH 2004 Sketches
SIGGRAPH '05 ACM SIGGRAPH 2005 Sketches
Out-of-core and compressed level set methods
ACM Transactions on Graphics (TOG)
Technical Section: Interactive free-form level-set surface-editing operators
Computers and Graphics
Data structures for interactive high resolution level-set surface editing
Proceedings of Graphics Interface 2011
Parallel Surface Reconstruction for Particle-Based Fluids
Computer Graphics Forum
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