Anti-Phishing Phil: the design and evaluation of a game that teaches people not to fall for phish
Proceedings of the 3rd symposium on Usable privacy and security
Cognitive science implications for enhancing training effectiveness in a serious gaming context
Journal on Educational Resources in Computing (JERIC)
Proceedings of the 2005 conference on Towards Sustainable and Scalable Educational Innovations Informed by the Learning Sciences: Sharing Good Practices of Research, Experimentation and Innovation
Teaching decision-making skills through inexpensive virtual scenarios
CATE '07 Proceedings of the 10th IASTED International Conference on Computers and Advanced Technology in Education
Engaging Group E-Learning in Virtual Worlds
Journal of Management Information Systems
Simulation and Gaming
Interactive scenario development
ACC'11/MMACTEE'11 Proceedings of the 13th IASME/WSEAS international conference on Mathematical Methods and Computational Techniques in Electrical Engineering conference on Applied Computing
Value of a Ludic Simulation in Training First Responders to Manage Blast Incidents
International Journal of Gaming and Computer-Mediated Simulations
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