The Game Producer's Handbook

  • Authors:
  • Dan Irish

  • Affiliations:
  • -

  • Venue:
  • The Game Producer's Handbook
  • Year:
  • 2005

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Abstract

Coverage includes- DAN IRISH is formerly Executive Producer at Relic Entertainment, where he was responsible for Homeworld2, the sequel to the 1999 Game of the Year, Homeworld. Prior to working at Relic Entertainment, he was the producer responsible for the Myst/Riven franchise at Mattel Interactive and UbiSoft Entertainment, where he produced or started development of several Myst-related products, including realMyst, Myst III: Exile, and Myst IV: Revelation. Prior to working at Mattel Interactive, he held positions at Rocket Science Games, Spectrum HoloByte, and SegaSoft. He has also consulted on a number of interactive entertainment opportunities for such clients as DreamWorks Interactive, Evans & Sutherland's Digital Theater Division, Game Audio Network Guild, Auran Games, and Hanbitsoft. Explains the differences and similarities of producing for various media forms. Covers successful techniques for working with corporate executives and decision makers. Starts at the beginning, explaining what a producer does and the types of producer roles that exist. Explains how a producer effectively conveys a winning video game vision.