SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Recovering high dynamic range radiance maps from photographs
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Fragment-based image completion
ACM SIGGRAPH 2003 Papers
Photo-Consistent 3D Fire by Flame-Sheet Decomposition
ICCV '03 Proceedings of the Ninth IEEE International Conference on Computer Vision - Volume 2
Volumetric illustration: designing 3D models with internal textures
ACM SIGGRAPH 2004 Papers
Image-based tomographic reconstruction of flames
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Acquisition of time-varying participating media
ACM SIGGRAPH 2005 Papers
Structured Light in Scattering Media
ICCV '05 Proceedings of the Tenth IEEE International Conference on Computer Vision (ICCV'05) Volume 1 - Volume 01
Model reduction for real-time fluids
ACM SIGGRAPH 2006 Papers
Acquiring scattering properties of participating media by dilution
ACM SIGGRAPH 2006 Papers
Fluorescent immersion range scanning
ACM SIGGRAPH 2008 papers
Vision-based measurement of air temperature using smoke as medium
CVM'12 Proceedings of the First international conference on Computational Visual Media
Inverse volume rendering with material dictionaries
ACM Transactions on Graphics (TOG)
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We propose a new approach to capture the volumetric density of dynamic scattering media instantaneously with a single image. The volume is probed with a set of laser lines and the scattered intensity is recorded by a conventional camera. We then determine the density along the laser lines taking the scattering properties of the media into account. A specialized approximation technique reconstructs the full density field in the volume. We apply the technique to capture the volumetric density of participating media such as smoke.