An automatic modeling of human bodies from sizing parameters
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
Made-to-Measure Technologies for an Online Clothing Store
IEEE Computer Graphics and Applications
Cloth modeling and simulation: a literature survey
ICDHM'11 Proceedings of the Third international conference on Digital human modeling
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Tight-fit cloth pressure provides important clue on how well a cloth fits to a body and thus on how comfortable the wearer feels with the cloth. Traditionally-used pressure sensor devices are expensive, sensitive to the experimental environment, and difficult to reproduce. In this paper, a physically-based cloth simulator has been tested for its usability as to measuring the cloth pressure, in order to replace physical measurement of cloth pressure that requires careful operation of pressure sensors. We use existing cloth simulator based on a particle system and measure spring forces exerted on each particle along its normal direction, divided by the summed area of triangles adjacent to that particle. To quantitatively validate the pressure values from the simulator, we have conducted comparative analysis on a set of thin-shell cylindrical tubes --- clothing pressure values have been measured by theoretical estimation and physical experiments using pressure sensors, and compared with those measured by the simulation. While their absolute pressure values differ from each other they exhibit a consistent tendency. From these comparative studies we concluded that cloth simulator can actually be used to measure tight-fit cloth pressure, and further conducted the clothing pressure measure on 3D human body models using the simulator.