The media equation: how people treat computers, television, and new media like real people and places
The persona effect: affective impact of animated pedagogical agents
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Embodied conversational interface agents
Communications of the ACM
Wired for Speech: How Voice Activates and Advances the Human-Computer Relationship
Wired for Speech: How Voice Activates and Advances the Human-Computer Relationship
Better Game Characters by Design: A Psychological Approach (The Morgan Kaufmann Series in Interactive 3D Technology)
Real ethics in a virtual world
CHI '08 Extended Abstracts on Human Factors in Computing Systems
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This paper describes the preliminary results of a study conducted to answer two questions: (1) Do children generalize their understanding of distinctions between conventional and moral violations in human-human interactions to human-agent interactions? and (2) Does the agent.s ability to make claims to its own rights influence children's judgments? A two condition, between-subjects study was conducted in which 60 eight and nine year-old children interacted with a personified agent and observed a researcher interacting with the same agent. A semi-structured interview was conducted to investigate the children.s judgments of the observed interactions. Results suggest that children do distinguish between conventional and moral violations in human-agent interactions and that the ability of the agent to make claims to its own rights significantly increases children.s likelihood of distinguishing the two violations.