"Low level" intelligence for "low level" character animation

  • Authors:
  • Damian Isla;Bruce Blumberg

  • Affiliations:
  • MIT Media Lab, Cambridge, MA;MIT Media Lab, Cambridge, MA

  • Venue:
  • ACM SIGGRAPH 2002 conference abstracts and applications
  • Year:
  • 2002

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Abstract

It has been suggested that investing animated characters with low-level cognitive models can allow a rich set of low-level behavior to be produced automatically. For example, a character that has the cognitive capability of Object Persistence can intelligently direct its gaze over a scene and even respond emotionally to certain world events. This level of cognitive modeling allows for complete behavioral control by a human controller or a script, if that degree of control is necessary for the application.