Navigating large virtual spaces
International Journal of Human-Computer Interaction - Special issue on human-virtual environment interaction
Presence: Teleoperators and Virtual Environments
Navigating Large-Scale “Desk-Top” Virtual Buildings: Effects of Orientation Aids and Familiarity
Presence: Teleoperators and Virtual Environments
Presence: Teleoperators and Virtual Environments
Visual homing is possible without landmarks: a path integration study in virtual reality
Presence: Teleoperators and Virtual Environments
Visual cues can be sufficient for triggering automatic, reflexlike spatial updating
ACM Transactions on Applied Perception (TAP)
Presence: Teleoperators and Virtual Environments
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When moving around in the world, humans can use the motion sensations provided by their kinesthetic, vestibular, and visual senses to maintain their sense of direction. Previous research in virtual environments (VEs) has shown that this so-called path integration process is inaccurate in the case that only visual motion stimuli are present, which may lead to disorientation. In an experiment, we investigated whether participants can calibrate this visual path integration process for rotations; in other words, can they learn the relation between visual flow and the angle that they traverse in the VE? Results show that, by providing participants with knowledge of results (KR), they can indeed calibrate the biases in their path integration process, and also maintain their improved level of performance on a retention test the next day.