Cross-tree adjustment for spatialized audio streaming over networked virtual environments
Proceedings of the 18th international workshop on Network and operating systems support for digital audio and video
Networked computing in wireless sensor networks for structural health monitoring
IEEE/ACM Transactions on Networking (TON)
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The construction of multicast trees is complicated by the need to balance a number of important objectives, including: minimizing latencies, minimizing depth/hops, and bounding the degree. In this paper, we study the problem of determining a degree-bounded directed spanning tree of minimum average-latency in a complete graph where the inter-node latencies are used to determine a metric. In particular, we focus on measuring the effects on average latency when imposing depth constraints (i.e., bounds on hop count) on degree-bounded spanning trees. The general problem is a well known NP-hard problem, and several recent works have proposed approximate solutions which aim at minimizing either depth or latency. In this work, we present a new heuristic algorithm which improves upon previous solutions by considering both depth and latency and the tradeoffs between them. Our algorithms are shown to improve the theoretical worst-case approximation factors, and we demonstrate improvements under empirical evaluation. Our experiments examine and analyze several different topologies, including, low-dimensional random geometric networks, random transit-stub networks, and highdimensional hypercube networks. We show how our solutions can be applied in the context of enabling multicasting support in locality aware peer-to-peer overlay networks.