An investigation, using co-evolution, to evolve an Awari player

  • Authors:
  • J. E. Davis;G. Kendall

  • Affiliations:
  • Optimisation & Planning Res. Group, Nottingham Univ., UK;Optimisation & Planning Res. Group, Nottingham Univ., UK

  • Venue:
  • CEC '02 Proceedings of the Evolutionary Computation on 2002. CEC '02. Proceedings of the 2002 Congress - Volume 02
  • Year:
  • 2002

Quantified Score

Hi-index 0.00

Visualization

Abstract

Awari is a two-player game of perfect information, played using 12 "pits" and 48 seeds or stones. The aim is for one player to capture more than half the seeds. In this work we show how an awari player can be evolved using a co-evolutionary approach where computer players play against one another, with the strongest players surviving and being mutated using an evolutionary strategy (ES). The players are represented using a simple evaluation function, representing the current game state, with each term of the function having a weight which is evolved using the ES. The output of the evaluation function is used in a mini-max search. We play the best evolved player against one of the strongest shareware programs (Awale) and are able to defeat the program at three of its four levels of play.