Strongly Typed Genetic Programming in Evolving Cooperation Strategies
Proceedings of the 6th International Conference on Genetic Algorithms
Co-evolving Soccer Softbot Team Coordination with Genetic Programming
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Evolving cooperative strategies for UAV teams
GECCO '05 Proceedings of the 7th annual conference on Genetic and evolutionary computation
Evolving team behaviours in environments of varying difficulty
Artificial Intelligence Review
Evolving driving controllers using genetic programming
CIG'09 Proceedings of the 5th international conference on Computational Intelligence and Games
Have your spaghetti and eat it too: evolutionary algorithmics and post-evolutionary analysis
Genetic Programming and Evolvable Machines
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This paper presents an approach to analyse the behaviours of teams of autonomous agents who work together to achieve a common goal. The agents in a team are evolved together using a genetic programming (GP) [8] approach where each team of agents is represented as a single GP tree or chromosome. A number of such teams are evolved and their behaviours analysed in an attempt to identify combinations of individual agent behaviours that constitute good (or bad) team behaviour. For each team we simulate a number of games and periodically capture the agents' behavioural information from the gaming environment during each simulation. This information is stored in a series of status records that can be later analysed. We compare and contrast the behaviours of agents in the evolved teams to see if there is a correlation between a team's performance(fitness score) and the combined behaviours of the team's agents. This approach could also be applied to other GP-evolved teams indifferent domains.