Interactive light transport editing for flexible global illumination

  • Authors:
  • Juraj Obert;Jaroslav Křivánek;Daniel Sýkora;Sumanta Pattanaik

  • Affiliations:
  • University of Central Florida;Czech Technical University;Czech Technical University;University of Central Florida

  • Venue:
  • ACM SIGGRAPH 2007 sketches
  • Year:
  • 2007

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Abstract

The limited flexibility imposed by the physics of light transport has been a major hurdle in the use of global illumination in production rendering. It has been a common practice in computer cinematography to write custom shaders [Christensen 2003] or manually edit rendered images [Thacker 2006] to achieve lighting effects desired by directors. This process is lengthy, cumbersome and too technical for artists. To remove this hurdle, we propose a novel interface that allows users to modify light transport in a scene. Users can adjust effects of indirect lighting cast by one object onto another or paint indirect illumination on surfaces. As opposed to previous approaches such as [Schoeneman et al. 1993] our work departs from solving optimization problems in favor of more user control.