A case for network musical performance
NOSSDAV '01 Proceedings of the 11th international workshop on Network and operating systems support for digital audio and video
Design and Implementation of an ATM Based Distributed Musical Rehearsal Studio
ECMAST '98 Proceedings of the Third European Conference on Multimedia Applications, Services and Techniques
The Recording Studio that Spanned a Continent
WEDELMUSIC '01 Proceedings of the First International Conference on WEB Delivering of Music (WEDELMUSIC'01)
Enabling network-centric music performance in wide-area networks
Communications of the ACM - Entertainment networking
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Remote real-time musical interaction is a domain where end-to-end latency is a well known problem. Today, the main explored approach aims to keep it below the musicians perception threshold. In this paper, we explore another approach, where end-to-end delays rise to several seconds, but computed in a controlled (and synchronized) way depending on the structure of the musical pieces. Thanks to our fully distributed prototype called nJam, we perform user experiments to show how this new kind of interactivity breaks the actual end-to-end latency bounds.