Flocks, herds and schools: A distributed behavioral model
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
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We present an interactive system for creating directable crowd animation, focusing on making the CG crowd shots suited especially for a TV program. Our system cannot make such "advanced" crowd animations as those for a blockbuster movie, which were made, for example, using AI techniques. However, our system allows a user to quickly make the crowd scenes under a limited time and budget. Our "handy" crowd system is currently available as a Maya plug-in our workplace, offering several features, which we believe would be useful enough to quickly make various crowd shots.