A new diamond search algorithm for fast block-matching motion estimation
IEEE Transactions on Image Processing
A novel four-step search algorithm for fast block motion estimation
IEEE Transactions on Circuits and Systems for Video Technology
A novel unrestricted center-biased diamond search algorithm for block motion estimation
IEEE Transactions on Circuits and Systems for Video Technology
Simplex minimization for single- and multiple-reference motion estimation
IEEE Transactions on Circuits and Systems for Video Technology
Comparison of feature-list cross-correlation algorithms with common cross-correlation algorithms
EURASIP Journal on Applied Signal Processing
Compact FPGA-based systolic array architecture suitable for vision systems
International Journal of High Performance Systems Architecture
Journal of Real-Time Image Processing
Hi-index | 0.00 |
Motion estimation and compensation techniques are widely used for video coding applications but the real-time motion estimation is not easily achieved due to its enormous computations. In this paper, a new fast motion estimation algorithm based on line search is presented, in which computation complexity is greatly reduced by using the line search strategy and a parallel search pattern. Moreover, the accurate search is achieved because the small square search pattern is used. It has a best-case scenario of only 9 search points, which is 4 search points less than the diamond search algorithm. Simulation results show that, compared with the previous techniques, the LSPS algorithm significantly reduces the computational requirements for finding motion vectors, and also produces close performance in terms of motion compensation errors.