Scoot: an object-oriented toolkit for multimedia collaboration
MULTIMEDIA '94 Proceedings of the second ACM international conference on Multimedia
Lessons from open-source software development
Communications of the ACM
Collaboration with Lean Media: how open-source software succeeds
CSCW '00 Proceedings of the 2000 ACM conference on Computer supported cooperative work
Open Sources: Voices from the Open Source Revolution
Open Sources: Voices from the Open Source Revolution
Collaborative Multimedia Systems: Synthesis of Media Objects
IEEE Transactions on Knowledge and Data Engineering
Zodiac: a history-based interactive video authoring system
Multimedia Systems - Special issue: Multimedia authoring and presentation techniques
Structured multimedia authoring
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
Fragment, tag, enrich, and send: Enhancing social sharing of video
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
Creating and sharing personalized time-based annotations of videos on the web
Proceedings of the 10th ACM symposium on Document engineering
The Directors' cut: a solution to collaborative multimedia management
Multimedia Tools and Applications
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Open source principles and methodologies allow open access to both the development process and its products. This paper describes a number of significant research issues for the creation of novel development environments that support open source authoring of multimedia content and dynamic forms of personalization during content consumption. These environments should allow an unlimited number of users to modify existing media content and post their contributions on the net. In addition, they should allow users to visualize the current state of development in each project, select a subset of the various contributions and dynamically compose, view and share with other users new content versions containing all the selected contributions. Furthermore, the paper describes a pilot web-services-based implementation for such a system developed in C# that is now freely available on the Web.