Using the Java instructional game engine in the classroom

  • Authors:
  • Scott A. Wallace;Andrew Nierman

  • Affiliations:
  • Washington State University Vancouver, Vancouver, WA;University of Puget Sound, Tacoma, WA

  • Venue:
  • Journal of Computing Sciences in Colleges
  • Year:
  • 2007

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Abstract

This tutorial will introduce the Java Instructional Game Engine. The JIG Engine is a collaborative effort developed jointly at Washington State University Vancouver and the University of Puget Sound. The project is supported by the National Science Foundation under grants 0633726 and 0633738.