Quadratic surface rendering on a logic-enhanced frame-buffer memory system
IEEE Computer Graphics and Applications
Offsetting operations in solid modelling
Computer Aided Geometric Design
ACM Transactions on Graphics (TOG)
Representations for Rigid Solids: Theory, Methods, and Systems
ACM Computing Surveys (CSUR)
Near Real-Time CSG Rendering Using Tree Normalization and Geometric Pruning
IEEE Computer Graphics and Applications
Blister: GPU-based rendering of Boolean combinations of free-form triangulated shapes
ACM SIGGRAPH 2005 Papers
Solid modeling of polyhedral objects by Layered Depth-Normal Images on the GPU
Computer-Aided Design
Accurate scanconversion of triangulated surfaces
EGGH'91 Proceedings of the Sixth Eurographics conference on Advances in Computer Graphics Hardware: rendering, visualization and rasterization hardware
Parallelization and hardware support for ray tracing
EGGH'92 Proceedings of the Seventh Eurographics conference on Graphics Hardware
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