Crumbs: a virtual environment tracking tool for biological imaging
BIOMEDVIS '95 Proceedings of the 1995 Biomedical Visualization (BioMedVis '95)
A virtual reality laboratory for undergraduates
Journal of Computing Sciences in Colleges
Knowledge Assisted Visualization: Knowledge-assisted visualization of seismic data
Computers and Graphics
Touching the depths: introducing tabletop interaction to reservoir engineering
ACM International Conference on Interactive Tabletops and Surfaces
Designing snakey: a tangible user interface supporting well path planning
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part III
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Sketch modeling of seismic horizons from uncertainty
Proceedings of the International Symposium on Sketch-Based Interfaces and Modeling
Higher levels of immersion improve procedure memorization performance
JVRC'09 Proceedings of the 15th Joint virtual reality Eurographics conference on Virtual Environments
Short paper: study of synchronous and colocated collaboration for search tasks
EGVE - JVRC'10 Proceedings of the 16th Eurographics conference on Virtual Environments & Second Joint Virtual Reality
SkyHunter: a multi-surface environment for supporting oil and gas exploration
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
Comparative study of the bimanual and collaborative modes for closely coupled manipulations
International Journal of Human-Computer Studies
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In the early '90s, VR was still in its infancy, but the Norwegian oil company Norsk Hydro saw the technology's potential. Still, there was no framework for developing VR for exploration and production. Working with the Norwegian research institute Christian Michelsen Research (CMR), Hydro began work on a proof-of-concept demonstration. The goal was to show that, by using VR technology, a company could perform critical E&P operations "more efficiently, with better quality, and at lower costs." In 1997, Hydro invested in a CAVE laboratory and CMR began developing the HydroVR application. The HydroVR project both changed work processes and increased revenue for petroleum E&P in general. Here, we describe the project's major application milestones and summarize how and why the project has sustained its extensive activity over the past 10 years.