Exploring interactive curve and surface manipulation using a bend and twist sensitive input strip
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
On tangible user interfaces, humans and spatiality
Personal and Ubiquitous Computing
A Decade of Increased Oil Recovery in Virtual Reality
IEEE Computer Graphics and Applications
GeoTUI: a tangible user interface for geoscience
Proceedings of the 2nd international conference on Tangible and embedded interaction
AR-Jig: A Handheld Tangible User Interface for Modification of 3D Digital Form via 2D Physical Curve
ISMAR '07 Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality
TanGeoMS: Tangible Geospatial Modeling System
IEEE Transactions on Visualization and Computer Graphics
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
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We present our ongoing design of Snakey, a tangible user interface (TUI) dedicated to the field of reservoir geosciences and engineering. Our design of Snakey emphasizes intuitive manipulation and interaction with 3D curves, common to underground well path exploration and planning. Snakey is not designed to replace the traditional CAD reservoir well path planning tools, but rather to augment them with tangible and collaborative interaction, facilitating spatial exploration during the multi-stage planning processes involved in well path design. Our short paper presents design goals and prototyping solutions relating to Snakey's physicality, sensing technology, input/output mapping, and multi-modal feedback, as well as our findings from a preliminary evaluation of the latest Snakey prototype in a design critique session by experienced reservoir engineers.