The CAVE: audio visual experience automatic virtual environment
Communications of the ACM
Virtual Reality Technology
The HIVE: Hanover immersive virtual environment
Journal of Computing Sciences in Colleges
Virtual reality for small colleges
Journal of Computing Sciences in Colleges
Teaching Virtual Reality: Why and How?
Presence: Teleoperators and Virtual Environments
Dynamic landmark placement as a navigation aid in virtual worlds
Proceedings of the 2007 ACM symposium on Virtual reality software and technology
A Decade of Increased Oil Recovery in Virtual Reality
IEEE Computer Graphics and Applications
IEEE Spectrum
Evaluating presence in low-cost Virtual Reality display systems for undergraduate education
Journal of Computing Sciences in Colleges
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Virtual reality (VR) is an emerging field with many exciting applications. Despite its growing popularity, VR is often neglected in most undergraduate computer science programs. This paper presents several resources to support low-cost virtual reality and describes the VR laboratory at the author's institution. Topics discussed in this paper include stereo projection systems, tracking, and haptics, with an emphasis on low-cost implementations that are possible at most institutions.