High-performance server systems and the next generation of online games
IBM Systems Journal
Introduction to the cell multiprocessor
IBM Journal of Research and Development - POWER5 and packaging
Cell broadband engine architecture and its first implementation: a performance view
IBM Journal of Research and Development
Speech recognition systems on the cell broadband engine processor
IBM Journal of Research and Development
Speech recognition systems on the cell broadband engine processor
IBM Journal of Research and Development
Entering the petaflop era: the architecture and performance of Roadrunner
Proceedings of the 2008 ACM/IEEE conference on Supercomputing
Scientific Programming - High Performance Computing with the Cell Broadband Engine
Supporting MapReduce on large-scale asymmetric multi-core clusters
ACM SIGOPS Operating Systems Review
Euro-Par '09 Proceedings of the 15th International Euro-Par Conference on Parallel Processing
A Parallel Point Matching Algorithm for Landmark Based Image Registration Using Multicore Platform
Euro-Par '09 Proceedings of the 15th International Euro-Par Conference on Parallel Processing
Flexible filters: load balancing through backpressure for stream programs
EMSOFT '09 Proceedings of the seventh ACM international conference on Embedded software
IEEE Transactions on Circuits and Systems for Video Technology
Designing Accelerator-Based Distributed Systems for High Performance
CCGRID '10 Proceedings of the 2010 10th IEEE/ACM International Conference on Cluster, Cloud and Grid Computing
IBM BladeCenter QS22: design, performance, and utilization in hybrid computing systems
IBM Journal of Research and Development
The reverse-acceleration model for programming petascale hybrid systems
IBM Journal of Research and Development
Accelerating 3D nonrigid registration using the cell broadband engine processor
IBM Journal of Research and Development
Recursion-driven parallel code generation for multi-core platforms
Proceedings of the Conference on Design, Automation and Test in Europe
Direct approaches to exploit many-core architecture in bioinformatics
Future Generation Computer Systems
Flexible filters in stream programs
ACM Transactions on Embedded Computing Systems (TECS)
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The Cell Broadband Engine™ (Cell/B.E.) processor, developed jointly by Sony, Toshiba, and IBM primarily for next-generation gaming consoles, packs a level of floating-point, vector, and integer streaming performance in one chip that is an order of magnitude greater than that of traditional commodity microprocessors. Cell/B.E. blades are server and supercomputer building blocks that use the Cell/B.E. processor, the high-volume IBM BladeCenter® server platform, high-speed commodity networks, and open-system software. In this paper we present the design of the Cell/B.E. blades and discuss several early application prototypes and results.