Discrete-time signal processing
Discrete-time signal processing
Designing the world as your palette
CHI '05 Extended Abstracts on Human Factors in Computing Systems
The importance of parameter mapping in electronic instrument design
NIME '02 Proceedings of the 2002 conference on New interfaces for musical expression
PebbleBox and CrumbleBag: tactile interfaces for granular synthesis
NIME '04 Proceedings of the 2004 conference on New interfaces for musical expression
CHI '07 Extended Abstracts on Human Factors in Computing Systems
UAHCI '09 Proceedings of the 5th International on ConferenceUniversal Access in Human-Computer Interaction. Part II: Intelligent and Ubiquitous Interaction Environments
Ubiquitous drums: a tangible, wearable musical interface
CHI '10 Extended Abstracts on Human Factors in Computing Systems
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The Sound of Touch is a new tool for real-time capture and sensitive physical stimulation of sound samples using digital convolution. Our hand-held wand can be used to (1) record sound, then (2) play back the recording by brushing, scraping, striking or otherwise physically manipulating the wand against physical objects. During playback, the recorded sound is continuously filtered by the acoustic interaction of the wand and the material being touched. The Sound of Touch enables a physical and continuous sculpting of sound that is typical of acoustic musical instruments and interactions with natural objects and materials, but not available in GUI-based tools or most electronic music instruments. This paper reports the design of the system and observations of thousands of users interacting with it in an exhibition format. Preliminary user feedback suggests future applications to foley, professional sound design, and musical performance.