Fuzzy logic for the management of uncertainty
Fuzzy logic for the management of uncertainty
Object-oriented software development: a practical guide
Object-oriented software development: a practical guide
Creating computer simulation systems: an introduction to the high level architecture
Creating computer simulation systems: an introduction to the high level architecture
Swarm intelligence: from natural to artificial systems
Swarm intelligence: from natural to artificial systems
Swarm intelligence
Distributed Simulation
A Discipline of Programming
Simulation Model Design and Execution: Building Digital Worlds
Simulation Model Design and Execution: Building Digital Worlds
YACHTS: yet another cooperative high level architecture training software
Proceedings of the 33nd conference on Winter simulation
SS '98 Proceedings of the The 31st Annual Simulation Symposium
Poly-functional intelligent agents for computer generated forces
WSC '04 Proceedings of the 36th conference on Winter simulation
Design and Analysis of Experiments
Design and Analysis of Experiments
Experimental study on fighters behaviors mining
Expert Systems with Applications: An International Journal
Serious games as enablers for training and education on operations on ships and off-shore platforms
Proceedings of the 2013 Summer Computer Simulation Conference
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This paper provides an overview of algorithms used by intelligent agents in order to guarantee Computer Generated Forces (CGF) control; the authors propose a solution to be applied in movements of entities involved in civil disorders within urban framework. This research is part of a large project (PIOVRA) devoted to face the challenge of human behavior modeling in riots and demonstration within a large set of possible scenarios; these alghoritms are characterized by high flexibility in order to be effective in PIOVRA Intelligent Agents