Tree-Based Broadcasting in Multihop Radio Networks
IEEE Transactions on Computers
Introduction to algorithms
The broadcast storm problem in a mobile ad hoc network
MobiCom '99 Proceedings of the 5th annual ACM/IEEE international conference on Mobile computing and networking
Comparison of broadcasting techniques for mobile ad hoc networks
Proceedings of the 3rd ACM international symposium on Mobile ad hoc networking & computing
On the reduction of broadcast redundancy in mobile ad hoc networks
MobiHoc '00 Proceedings of the 1st ACM international symposium on Mobile ad hoc networking & computing
Computers and Intractability: A Guide to the Theory of NP-Completeness
Computers and Intractability: A Guide to the Theory of NP-Completeness
Approximation Algorithms for Connected Dominating Sets
ESA '96 Proceedings of the Fourth Annual European Symposium on Algorithms
Minimizing broadcast latency and redundancy in ad hoc networks
Proceedings of the 4th ACM international symposium on Mobile ad hoc networking & computing
Editorial: wireless sensor networks
Computer Networks: The International Journal of Computer and Telecommunications Networking - Special issue: Wireless sensor networks
Survivable network design problems in wireless networks
Proceedings of the twenty-second annual ACM-SIAM symposium on Discrete Algorithms
A novel cooperative relay scheme employing fountain codes and rotated constellations
International Journal of Wireless and Mobile Computing
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One designing challenge in the scheduling of broadcast in wireless ad hoc networks is to reduce broadcast redundancy and provide high reachability, simultaneously. In this paper, we propose a broadcasting algorithm in wireless ad hoc networks. The algorithm uses two-hop neighbourhood information to construct the broadcast tree, in which the information can be gathered via exchanging 'hello' messages within the neighbour nodes. The channel is allocated to the non-leaf nodes in the broadcast tree in a time-oriented way to ensure that the forwarding of the broadcasted message along the broadcast tree is collision-free. Both theoretical analysis and simulation results demonstrate that our scheme is efficient in terms of the bounded broadcast redundancy and the highest reachability.