Meta-perception: reflexes and bodies as part of the interface

  • Authors:
  • Carson Reynolds;Alvaro Cassinelli;Masatoshi Ishikawa

  • Affiliations:
  • University of Tokyo, Tokyo, Japan;University of Tokyo, Tokyo, Japan;University of Tokyo, Tokyo, Japan

  • Venue:
  • CHI '08 Extended Abstracts on Human Factors in Computing Systems
  • Year:
  • 2008

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Abstract

Meta-perception is both an interaction design concept and the theme of a research group at the University of Tokyo. As a design concept, meta-perception is used to describe experience of novel phenomena made possible by devices that extend the human precepts. As a research group, our goal is to develop methods for capturing and manipulating information that is normally inaccessible to humans and machines. In this paper we describe various displays and devices that exemplify meta-perception. These include: several displays with which the human bodily interacts and wearable haptic devices that act as an extended skin. We reflect upon a design approach which borrows from elements of philosophy and media art to describe a different relationship between humans and technology.