Vision-based face tracking system for window interface: prototype application and empirical studies
CHI '01 Extended Abstracts on Human Factors in Computing Systems
Smart laser-scanner for 3D human-machine interface
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Combining head tracking and mouse input for a GUI on multiple monitors
CHI '05 Extended Abstracts on Human Factors in Computing Systems
SIGGRAPH '05 ACM SIGGRAPH 2005 Emerging technologies
Shaking the world: galvanic vestibular stimulation as a novel sensation interface
SIGGRAPH '05 ACM SIGGRAPH 2005 Emerging technologies
Ptz control with head tracking for video chat
CHI '09 Extended Abstracts on Human Factors in Computing Systems
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Meta-perception is both an interaction design concept and the theme of a research group at the University of Tokyo. As a design concept, meta-perception is used to describe experience of novel phenomena made possible by devices that extend the human precepts. As a research group, our goal is to develop methods for capturing and manipulating information that is normally inaccessible to humans and machines. In this paper we describe various displays and devices that exemplify meta-perception. These include: several displays with which the human bodily interacts and wearable haptic devices that act as an extended skin. We reflect upon a design approach which borrows from elements of philosophy and media art to describe a different relationship between humans and technology.