IEEE MultiMedia
Mobile music technology: report on an emerging community
NIME '06 Proceedings of the 2006 conference on New interfaces for musical expression
Aesthetic Computing (Leonardo Books)
Aesthetic Computing (Leonardo Books)
Toward the design and evaluation of continuous sound in tangible interfaces: The Spinotron
International Journal of Human-Computer Studies
Modeling expression with perceptual audio features to enhance user interaction
Computer Music Journal
A toolkit for explorations in sonic interaction design
Proceedings of the 5th Audio Mostly Conference: A Conference on Interaction with Sound
The sound machine: a study in storytelling through sound design
Proceedings of the 5th Audio Mostly Conference: A Conference on Interaction with Sound
Vocal sketching: a prototype tool for designing multimodal interaction
International Conference on Multimodal Interfaces and the Workshop on Machine Learning for Multimodal Interaction
A system for embodied social active listening to sound and music content
Journal on Computing and Cultural Heritage (JOCCH)
The curse of the where-rabbit: research through design of auditory trajectories
Proceedings of the 9th ACM SIGCHI Italian Chapter International Conference on Computer-Human Interaction: Facing Complexity
Gestural attributions as semantics in user interface sound design
GW'09 Proceedings of the 8th international conference on Gesture in Embodied Communication and Human-Computer Interaction
A multimodal probabilistic model for gesture--based control of sound synthesis
Proceedings of the 21st ACM international conference on Multimedia
Gesture--sound mapping by demonstration in interactive music systems
Proceedings of the 21st ACM international conference on Multimedia
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Sonic Interaction Design (SID) is an emerging field that is positioned at the intersection of auditory display, ubiquitous computing, interaction design, and interactive arts. SID can be used to describe practice and inquiry into any of various roles that sound may play in the interaction loop between users and artifacts, services, or environments, in applications that range from the critical functionality of an alarm, to the artistic significance of a musical creation. This field is devoted to the privileged role the auditory channel can assume in exploiting the convergence of computing, communication, and interactive technologies. An over-emphasis on visual displays has constrained the development of interactive systems that are capable of making more appropriate use of the auditory modality. Today the ubiquity of computing and communication resources allows us to think about sounds in a proactive way. This workshop puts a spotlight on such issues in the context of the emerging domain of SID.