Continuous lifelong capture of personal experience with EyeTap
Proceedings of the the 1st ACM workshop on Continuous archival and retrieval of personal experiences
Personal, Portable, Pedestrian: Mobile Phones in Japanese Life
Personal, Portable, Pedestrian: Mobile Phones in Japanese Life
Evaluation of Continuous Direction Encoding with Tactile Belts
HAID '08 Proceedings of the 3rd international workshop on Haptic and Audio Interaction Design
Night shifts: some situated dimensions of student technology use
Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat
Visible imagination: projected play
Proceedings of the 23rd British HCI Group Annual Conference on People and Computers: Celebrating People and Technology
Fear and danger in nocturnal urban environments
Proceedings of the 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction
We want more: human-computer collaboration in mobile social video remixing of music concerts
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Welcome to the jungle: HCI after dark
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Bodily interaction in the dark
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Many of us work and socialize late into the night, some increasingly so. However, most information technology is still designed in the daytime and largely to be used in the light. Little thought is given to its behavior in darkness, even if the technology itself can sense darkness, or sleep. The aim of the workshop outlined below is to examine night and darkness as a starting point for designing ubiquitous computing. We aim to explore if and how the behavior of our technology should change as night falls. The workshop will use the topics of darkness, safety, 'nighttime people' and nighttime activities to think about new design opportunities for interaction design and ubiquitous computing. Practicing what we preach, so to speak, the workshop participants will also critique their ideas and designs in the dark, in Florence.