A butterfly subdivision scheme for surface interpolation with tension control
ACM Transactions on Graphics (TOG)
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Interpolating Subdivision for meshes with arbitrary topology
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Reversing subdivision rules: local linear conditions and observations on inner products
Journal of Computational and Applied Mathematics - Special issue/Dedicated to Prof. Larry L. Schumaker on the occasion of his 60th birthday
Recurrence surfaces on arbitrary quadrilateral mesh
Journal of Computational and Applied Mathematics - Selected papers of the international symposium on applied mathematics, August 2000, Dalian, China
Graphics for the masses: a hardware rasterization architecture for mobile phones
ACM SIGGRAPH 2003 Papers
Mesh Simplification with Hierarchical Shape Analysis and Iterative Edge Contraction
IEEE Transactions on Visualization and Computer Graphics
Wavelet-Based Multiresolution Analysis of Irregular Surface Meshes
IEEE Transactions on Visualization and Computer Graphics
Efficient Implementation of Real-Time View-Dependent Multiresolution Meshing
IEEE Transactions on Visualization and Computer Graphics
Fairing geometric modeling based on 4-point interpolatory subdivision scheme
Journal of Computational and Applied Mathematics - Special issue on proceedings of the international symposium on computational mathematics and applications
Large Mesh Simplification using Processing Sequences
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
A successive approximation vector quantizer for wavelet transform image coding
IEEE Transactions on Image Processing
A new, fast, and efficient image codec based on set partitioning in hierarchical trees
IEEE Transactions on Circuits and Systems for Video Technology
Vector SPIHT for embedded wavelet video and image coding
IEEE Transactions on Circuits and Systems for Video Technology
IEEE Transactions on Signal Processing
Meshes simplification based on reverse subdivision
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
X3D-EarthBrowser: visualize our earth in your web browser
Proceedings of the 18th International Conference on 3D Web Technology
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The evolution of mobile network and the popularization of mobile devices; the demand for multimedia services and 3D graphics applications on limited resource devices is more contemporary. Most of theworks on multimedia transmission are focused on bit errors and packet losses due to the fading channel environment of a wireless network. Error resilient multimedia is significant research topic which can be adapted to the different conditions in a wireless environment. The current solutions in transmission of multimedia across different networks include some type of transcoder where the source is partially or fully decoded, and re-encoded to suit the network conditions. This paper introduces a flexible progressive coding framework for 3D meshes, which can be adapted to the different conditions imposed by wired and wireless channels at the bitstream level. By avoiding the computationally complex steps of transcoding between networks, could deteriorate decoded model quality. The framework also allows refined degradation of model quality when the network conditions are poor due to congestion or deep fades.