SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Large scale terrain visualization using the restricted quadtree triangulation
Proceedings of the conference on Visualization '98
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Progressive meshes transmission over a wired-to-wireless network
Wireless Networks
Proposed enhancements to the X3D geospatial component
Proceedings of the 14th International Conference on 3D Web Technology
Beyond rasters: introducing the new OGC web coverage service 2.0
Proceedings of the 18th SIGSPATIAL International Conference on Advances in Geographic Information Systems
Proceedings of the 17th International Conference on 3D Web Technology
Simplification and streaming of GIS terrain for web clients
Proceedings of the 17th International Conference on 3D Web Technology
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Earth data covering geodetic, meteorological and oceanographic information provides petabyte volumes of multi-dimensional data that can be accessed via dynamic data queries specifying the data subset to be processed and rendered in real-time. Our proposed X3D-EarthBrowser interfaces these queries that are standardized by the Open Geospatial Consortium (OGC) to real-time visualization technologies based on WebGL and X3D. In this context, we have developed rendering technologies for terrain and raster data to be used in standard web browsers, which have been evaluated in different use cases and run on various operating systems. Besides interfacing these technologies we have developed data streaming components that instantaneously offer pre-renderings in lower LODs of the requested data volume while providing high responsiveness and smooth interaction.