Connectables: dynamic coupling of displays for the flexible creation of shared workspaces
Proceedings of the 14th annual ACM symposium on User interface software and technology
Structure, Abstraction, and Direct Manipulation in Diagram Editors
DIAGRAMS '02 Proceedings of the Second International Conference on Diagrammatic Representation and Inference
Storage Bins: Mobile Storage for Collaborative Tabletop Displays
IEEE Computer Graphics and Applications
Supporting distributed software design meetings: what can we learn from co-located meetings?
HSSE '05 Proceedings of the 2005 workshop on Human and social factors of software engineering
TeamTag: exploring centralized versus replicated controls for co-located tabletop groupware
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Evaluating the effects of fluid interface components on tabletop collaboration
Proceedings of the working conference on Advanced visual interfaces
Interacting with piles of artifacts on digital tables
Proceedings of the working conference on Advanced visual interfaces
Superflick: a natural and efficient technique for long-distance object placement on digital tables
GI '06 Proceedings of Graphics Interface 2006
Let's go to the whiteboard: how and why software developers use drawings
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Information Needs in Collocated Software Development Teams
ICSE '07 Proceedings of the 29th international conference on Software Engineering
The effects of interaction technique on coordination in tabletop groupware
GI '07 Proceedings of Graphics Interface 2007
"Oh snap" - helping users align digital objects on touch interfaces
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part III
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Models become increasingly important for software development processes. Though there is a multitude of software modeling tools available, the handling of diagrams is still difficult. To overcome these problems we propose the usage of novel visualization and interaction techniques for the software development process, including multi-touch displays, the integration of diagrams drawn by hand and the interaction through zoomable user interfaces.