Scaling games to epic proportions
Proceedings of the 2007 ACM SIGMOD international conference on Management of data
Communications of the ACM - Creating a science of games
Database research opportunities in computer games
ACM SIGMOD Record
Declarative processing for computer games
Sandbox '08 Proceedings of the 2008 ACM SIGGRAPH symposium on Video games
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We propose to demonstrate SGL, a language and system for writing computer games using data management techniques. We will demonstrate a complete game built using the system, and show how complex game behavior can be expressed in a declarative scripting language. The demo will also illustrate the workflow necessary to modify a game and include a visualization of the relational operations that are executed as the game runs.