Contextual Design: Defining Customer-Centered Systems
Contextual Design: Defining Customer-Centered Systems
MyLifeBits: fulfilling the Memex vision
Proceedings of the tenth ACM international conference on Multimedia
User needs for location-aware mobile services
Personal and Ubiquitous Computing
Passive capture and ensuing issues for a personal lifetime store
Proceedings of the the 1st ACM workshop on Continuous archival and retrieval of personal experiences
From context to content: leveraging context to infer media metadata
Proceedings of the 12th annual ACM international conference on Multimedia
MMM2: mobile media metadata for media sharing
CHI '05 Extended Abstracts on Human Factors in Computing Systems
The uses of personal networked digital imaging: an empirical study of cameraphone photos and sharing
CHI '05 Extended Abstracts on Human Factors in Computing Systems
iam: experiences with persistent video recording, publishing and sharing
CARPE '05 Proceedings of the 2nd ACM workshop on Continuous archival and retrieval of personal experiences
Selecting and evoking innovators: combining democracy and creativity
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
Exploring characteristics of collective content: a field study with four user communities
CHI '08 Extended Abstracts on Human Factors in Computing Systems
User needs and design guidelines for mobile services for sharing digital life memories
Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
The Indian neighbourhood user and designing for mobile internet
ACE '08 Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology
Design guidelines for managing metadata for personal content on mobile devices
Proceedings of the 7th International Conference on Mobile and Ubiquitous Multimedia
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 12th ACM international conference adjunct papers on Ubiquitous computing - Adjunct
Promoting intergenerational communication through location-based asynchronous video communication
Proceedings of the 13th international conference on Ubiquitous computing
Live mobile collaboration for video production: design, guidelines, and requirements
Personal and Ubiquitous Computing
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People have an inherent need to capture and collect life memories such as moments with children or special events with friends. Capturing life memories is either spontaneous or planned. Memories are stored and frequently shared with other people. New internet services allow online sharing of photographs but they bypass the mobile aspect in capturing and sharing multimedia. In this paper, we present a concept mobile application for capturing and sharing memories while mobile and the user research studies that supported its design. Our aim was to design a prototype application that would enable mobile users to capture and share precious moments. Various categorizations of user behaviors related to personal media management emerged out of our user needs studies. We then followed a user-centered design process according to Contextual Design. The user evaluation of the resulted paper prototype showed that users appreciate the event based, instant sharing within particular groups of people.