A Middleware for Adapting Context to Mobile and Collaborative Learning
PERCOMW '06 Proceedings of the 4th annual IEEE international conference on Pervasive Computing and Communications Workshops
Context Model and Context Acquisition for Ubiquitous Content Access in ULearning Environments
SUTC '06 Proceedings of the IEEE International Conference on Sensor Networks, Ubiquitous, and Trustworthy Computing - Vol 2 - Workshops - Volume 02
Automated eclectic instructional design: design factors
DIWEB'06 Proceedings of the 5th WSEAS International Conference on Distance Learning and Web Engineering
Human-Computer Interaction
Teaching computer programming with structured programming language and flowcharts
Proceedings of the 2011 Workshop on Open Source and Design of Communication
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One of the success criteria in e-learning is to deliver context-aware content and services to learners to achieve maximum user satisfaction and positive learning outcome. With the advancements in mobile and networking technology, it is now possible to deliver the right content and services based on the learner's learning context. In this paper, we define context as the information about the learner and its interaction with the e-learning application. Through our study of some related work, we formulate a context reference model, which encompasses some common best practices of numerous context aware e-learning models. This reference model serves to fulfill some of the new requirements regarding contextualisation of learning resources. In the last section of this paper, we propose a service-oriented system architecture that will be implemented using Java Technology to verify and test the effects of learners' learning style as context in context aware e-learning for engineering education, particularly in a computer programming subject.