Scaling in games and virtual worlds

  • Authors:
  • Jim Waldo

  • Affiliations:
  • Sun Microsystems Laboratories, Burlington, MA

  • Venue:
  • Communications of the ACM - Designing games with a purpose
  • Year:
  • 2008

Quantified Score

Hi-index 0.00

Visualization

Abstract

Online games and virtual worlds have familiar scaling requirements, but don't be fooled: Everything you know is wrong.