OOPLSA '86 Conference proceedings on Object-oriented programming systems, languages and applications
Human-computer interaction
KMS: a distributed hypermedia system for managing knowledge in organizations
HYPERTEXT '87 Proceedings of the ACM conference on Hypertext
Designing storytelling technologies to encouraging collaboration between young children
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
ACM Computing Surveys (CSUR)
Designing Web Usability: The Practice of Simplicity
Designing Web Usability: The Practice of Simplicity
Software Metrics: A Rigorous Approach
Software Metrics: A Rigorous Approach
Web Design Frameworks: An Approach to Improve Reuse in Web Applications
Web Engineering, Software Engineering and Web Application Development
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Proceedings of the 2003 conference on Interaction design and children
Design and Development of Multidevice User Interfaces through Multiple Logical Descriptions
IEEE Transactions on Software Engineering
Towards enterprise frameworks for networked hypermedia: a case-study in cultural tourism
Proceedings of the sixteenth ACM conference on Hypertext and hypermedia
Education goes digital: the evolution of online learning and the revolution in higher education
Communications of the ACM - The digital society
CHEF: a user centered perspective for Cultural Heritage Enterprise Frameworks
Proceedings of the working conference on Advanced visual interfaces
Interaction, usability and aesthetics: what influences users' preferences?
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Model-driven development of context-aware Web applications
ACM Transactions on Internet Technology (TOIT)
SUE inspection: an effective method for systematic usability evaluation of hypermedia
IEEE Transactions on Systems, Man, and Cybernetics, Part A: Systems and Humans
HyperSea: towards a spatial hypertext environment for web 2.0 content
Proceedings of the 20th ACM conference on Hypertext and hypermedia
Organizing personal web 2.0 content with Hypersea
Proceedings of the 6th Euro American Conference on Telematics and Information Systems
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What are the key factors that contribute to the "success" of a hypermedia development tool? We have investigated this issue in the context of non ICT professional environments (e.g., schools or small museums), which have limited "in-house" technical competences and must cope with very limited budget. We discuss a set of success factors relevant to hypermedia tools targeted to this audience, and present a tool for multichannel hypermedia development that we have developed with these factors in mind. We report the key results from a wide on-the-field study in which the different success factors have been measured.