A practical self-shadowing algorithm for interactive hair animation
GI '05 Proceedings of Graphics Interface 2005
Super-helices for predicting the dynamics of natural hair
ACM SIGGRAPH 2006 Papers
Real-time hair simulation with segment-based head collision
MIG'10 Proceedings of the Third international conference on Motion in games
Optimization for sag-free simulations
SCA '11 Proceedings of the 2011 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Multi-linear data-driven dynamic hair model with efficient hair-body collision handling
EUROSCA'12 Proceedings of the 11th ACM SIGGRAPH / Eurographics conference on Computer Animation
Multi-linear data-driven dynamic hair model with efficient hair-body collision handling
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation
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